Maze Frame is was a collaborative class project where all students were tasked to develop a single prototype over 6 weeks for a client. 
The client was CineToys, LLC and they wanted a game developed for their training software to train film industry students on how to use their equipment. The constraints of the game were to only have X and Y mouse movement controls as the equipment operated with steering wheels similar to an artillery cannon. We decided to make a game where you navigate a maze of a computer as a Virus seeking to infect the mainframe.
I led the class project as Producer and as Programmer and Technical Developer for the project. I developed the rig and controllers for the characters and collaborated with students as an Art Director. We delivered three increasing levels of challenge to the client. This eventually led me to be hired by CineToys, the client, to continue development of their simulated trainer.
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